So, is it possible to use functionality of this mod to add more types of pipes, designed to handle high heat or high pressure - and, if it is possible to do that, how difficult would it be to cause the regular pipes to melt/explode if high temperature or high pressure is applied to them (difficult, as in, requiring a small modification, or overhauling significant portions of the system )? It wouldn't make much sense to transport liquid tungsten through the regular pipes, as they should melt from the heat. I hope it is possible to fix this Problem. 10:54:14: ACTION: Wrote mana data into /home/kinder/minetest/bin/./worlds/jzuij/mana.mt. 10:54:14: ACTION: Wrote playereffects data into /home/kinder/minetest/bin/./worlds/jzuij/playereffects.mt. 10:54:14: WARNING: Unable to save database: Write failed ![]() 10:54:14: ERROR: Waiting for texture pipeworks_filter_output.png^[applyfiltersformesh^[crack:1:0^[applyfiltersformesh timed out. 10:54:13: ERROR: Waiting for texture pipeworks_filter_side.png^[applyfiltersformesh^[crack:1:0^[applyfiltersformesh timed out. 10:54:12: ACTION: singleplayer leaves game. 10:54:12: ACTION: Wrote mana data into /home/kinder/minetest/bin/./worlds/jzuij/mana.mt. inder/minetest/bin/./mods/pipeworks/a:375: in function inder/minetest/bin/./mods/pipeworks/a:254: in function 'punch_filter' inder/minetest/bin/./mods/pipeworks/a:90: in function 'grabAndFire' ![]() 10:54:12: ERROR: /home/kinder/minetest/bin/./mods/denaid/a:1330: in function 'allow_metadata_inventory_take' Code: Select all 10:54:12: ERROR: ServerError: Lua: Runtime error from mod 'pipeworks' in callback node_on_punch(): /home/kinder/minetest/bin/./mods/denaid/a:1330: attempt to call method 'is_player' (a nil value)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |